Un acercamiento práctico al desarrollo ágil de aplicaciones móviles en el aula
| Audiencia | Público en general | es_ES |
| Cobertura | México | es_ES |
| Fecha de ingreso | 2026-09-15T00:31:32Z | |
| Fecha de publicación | 2017-04-01 | |
| Resumen | This article presents a study where two groups of university students learned the principles of the agile development of mobile applications. The participating university students built their own version of an application in Java for Android following the principles of two agile methodologies: SCRUM and Extreme Programming (XP). Each team of students was assigned either a SCRUM or XP methodology for the development of their application in two iterations. In the second iteration the requirements were intentionally modified to provoke changes in the software being developed by each team. After the completion of the development process, a questionnaire was applied, and interviews with participants were conducted. The purpose of the questionnaire and the interviews was to gain insight into the participating students’ perceptions about teamwork, the methodologies used, their personal motivation, and their attitude towards changing requirements. A Mann-Whitney test was performed on the acquired data. The results show that the team that implemented the XP methodology accepted the changing requirements more than the SCRUM team. Moreover, higher levels of participation and cooperation were observed among participants who used the XP methodology than among those who used SCRUM. | es_ES |
| URI | https://riuat.uat.edu.mx/handle/123456789/3212 | |
| Idioma | es | es_ES |
| Relación | Innovación educativa (México, DF) | es_ES |
| URL relacionado | https://dialnet.unirioja.es/descarga/articulo/6070621.pdf | es_ES |
| Derechos | Acceso restringido / Suscripción (Metadatos de producción científica) | es_ES |
| Licencia | http://purl.org/coar/access_right/c_16ec | es_ES |
| Fuente | Innovación educativa (México, DF) | |
| Palabra clave | Scrum | es_ES |
| Palabra clave | Agile software development | es_ES |
| Palabra clave | Extreme programming | es_ES |
| Palabra clave | Teamwork | es_ES |
| Palabra clave | User story | es_ES |
| Palabra clave | Computer science | es_ES |
| Palabra clave | Software development process | es_ES |
| Palabra clave | Software development | es_ES |
| Palabra clave | Psychology | es_ES |
| Palabra clave | Engineering management | es_ES |
| Palabra clave | Software engineering | es_ES |
| Palabra clave | Software | es_ES |
| Clasificación | Software Engineering Techniques and Practices | es_ES |
| Título | Un acercamiento práctico al desarrollo ágil de aplicaciones móviles en el aula | es_ES |
| Tipo | Artículo | es_ES |
| Arbitrado | Ha sido Arbitrado | es_ES |
| Autor | Hernández, Ramón Ventura Roque | |
| Autor | Izaguirre, Juan Antonio Herrera | |
| Autor | Mendoza, Adán López | |
| Autor | Escandón, Juan Manuel Salinas | |
| Autor | Hernández, Ramón Ventura Roque | es_ES |
| Autor | Izaguirre, Juan Antonio Herrera | es_ES |
| Autor | Mendoza, Adán López | es_ES |
| Autor | Escandón, Juan Manuel Salinas | es_ES |
| Institución | Universidad Autónoma de Tamaulipas | |
| Institución | Universidad Autónoma de Tamaulipas | es_ES |
| Número | 73 | es_ES |
| Rango de páginas | 97-114 | es_ES |
| URL relacionada | https://dialnet.unirioja.es/descarga/articulo/6070621.pdf | |
| Tipo de artículo | Indexado | |
| Tipo de artículo | Indexado | es_ES |
| Volumen | 17 | es_ES |
